The Script object specifies the attributes associated with system messages as the result of an event.
Syntax
'Declaration
<BOXmlObservableItemAttribute(Type=Selerix.BusinessObjects.Message,
Mask="[Event]",
NodeName="Message",
Visible=True,
Observable=True,
IsEmpty=False)>
Public Class Message
'Usage
Dim instance As Message
[BOXmlObservableItem(Type=Selerix.BusinessObjects.Message,
Mask="[Event]",
NodeName="Message",
Visible=true,
Observable=true,
IsEmpty=false)]
public class Message
BOXmlObservableItemAttribute(Type=Selerix.BusinessObjects.Message,
Mask="[Event]",
NodeName="Message",
Visible=,
Observable=,
IsEmpty=)
public class Message
[BOXmlObservableItem(Type=Selerix.BusinessObjects.Message,
Mask="[Event]",
NodeName="Message",
Visible=true,
Observable=true,
IsEmpty=false)]
public __gc class Message
[BOXmlObservableItem(Type=Selerix.BusinessObjects.Message,
Mask="[Event]",
NodeName="Message",
Visible=true,
Observable=true,
IsEmpty=false)]
public ref class Message
Inheritance Hierarchy
System.Object
Selerix.BusinessObjects.Message
See Also